What you have to understand is that minigame-based rhythm games are rare. Most of the time when you play a rhythm game, there’s one set interface and one set way to play that you learn at the very beginning of the game. Then notes fall into place, and all the variation comes from music and difficulty comes from speed. Osu, DDR, Project Diva, DJMAX, Guitar Hero, all those arcade types of games fit that structure, even rhythm runners like Harmoknight and the Bit Trip Runner games kinda do as well. But one notable game that did not fit that structure was Rhythm Heaven/Tengoku. Rhythm Doctor takes everything that was great about Rhythm Heaven and goes just absolutely nuts with its own creativity, even going beyond Rhythm Heaven and doing things unique to Rhythm Doctor, creating and embracing its own unique identity. This is seriously a game that nails its own ambitions. The amount of creativity and passion in this game is just mindboggling. There’s care and polish put into literally every part of the game. Keep pressing ] until the calibration goes up by around 0.3.Similar to Rhythm Heaven, every single minigame either has new rhythm concepts or weaves familiar concepts together in new ways – so even just the gameplay by itself is full of creativity. Use the training area to check the latency!īLUETOOTH HEADPHONES: the calibration mini-game might not work due to the high latency, giving you a calibration that's one beat off. I've tested the latencies on Mac and PC and adjusted them for each platform, but there is a chance your computer will have a different latency setting as well. Use whichever key you see fit - and use the arrow keys adjust the offset. Keeping a beat is not very easy, and then weird breakbeats are added on top of that, so don't worry if you find it difficult! Not in the sense of silly note spamming - for the most part all you have to do is keep a consistent beat - but this is a good test of whether you would be a good drummer. WARNING: This is a hard rhythm game, just like my other game Rhythm Doctor. Thank you so much for the reviews, I want to respond to every single one saying thanks but it's a struggle between annoying everybody and conveying my thanks, so I am doing it here!ģ1/8/14 You can no longer win by clicking like a total jerk, in the words of that last review.Ģ7/8/14 Added tutorial levels due to popular request. I hate them as much as you >:( Enjoy the new levels! :)ġ8/9/14 World 2 added! It's so Rihanna. My plan for this is to increase the price as more features are added - buy it now and you get all future updates for FREE! (psst, custom levels) No IAPs or ads ever. if you've enjoyed any of our rhythm games and would like to support us, you can buy an Android version of this for a dollar on the Play store! It's literally exactly the same as this one, just mobile. Thanks again for all the feedback! This is the first time I'm doing this but. Other fixes: - Continue Game feature - percentage display when failing a level - icons for special tiles. And not forgetting we now have MEDALS, thanks to an amazing API developed by NG user Coolboyman!ġ/10/14 World 3 added! It sure is a bit of a step up. But Newgrounds is where it all started.Ģ7/10/14 Been a while, but: new calibration mini-game! Also, the offset drift on higher speeds has been fixed, and audio system is on the whole more precise. wow, how is everyone doing? This game became a commercial game you can buy on itch.io, Steam, Google Play or Apple App Store. But if you like the game so far and want to see more updates, rating it on the sidebar will help so I know whether it's worth pursuing!ġ0/5/20 Updated to WebGL finally, with some new friends joining the project! Only took 5 years. The theme we had to follow was 'Connected Worlds'.Īs it was only made in 48 hours, there isn't a whole lot of content. It was one of over a thousand games (and the only rhythm game) made for the Ludum Dare game jam, in which a full game had to be created from scratch in 48 hours. You control two orbiting planets as they travel down a winding path. A Dance of Fire and Ice is a strict one-button rhythm game.
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